So you are interested in buying AD&D books? Well, you've come to the right place. Listed below are a few great books that I have reviewed. If they sound good, just click the link and then order. The prices will be lower than what you could pay in a normal book/game store (unless you get some terrific discount). Delivery is usually very quick! Anyway, check them out.
AD&D Dungeon Master's Guide
by Zeb Cook
One of the three essential books needed to play AD&D! If you are wanting to run a game, you have to have it. It has all the treasure tables, magical item descriptions, and various other rules not covered in the Player's Handbook.
AD&D Player's Handbook
by Zeb Cook
One of the three essential books needed to play AD&D! If you are wanting to play in a game, you have to have it (or borrow it from your DM). This book has all the class, race, equipment, and magical descriptions. An absolute must for the serious player!
AD&D Monstrous Manual
by Doug Stewart (Editor), Jeff Easley (Illustrator)
One of the three essential books needed to play AD&D! A must for any decent DM. This tome contains many monsters for just about any campaign setting.
AD&D Tome of Magic
by David Cook, Jeff Easley (Photographer)
Although this books is not a must, it is GREAT! It includes many new wizard and priest spells. It also introduces the wild mage and elementalist classes.
Player's Options: Combat & Tactics
by Rich Baker, Skip Williams (Contributor), Thomas Reid (Editor), L. Richard, III Baker, Jeff Easley (Illustrator)
This is a pretty good book if you want to make AD&D combat more realistic. It also has several elements to pump your fighter up.
The Complete Psionicist Handbook
Core Rules CD-ROM
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