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Personal Information
Name: Lianya Kensin Player: Laura
Race: Human Gender: Female Height: 6'1" Age: 25
Class: Paladin Level: 5 Weight: 146 lbs
XP: 23,393 Alignment: Lawful Good
Next Level: 36,000 Kit: None
Ability Scores
Str: 18/26 Weight Allowance: 135 lbs Bend Bars/Lift Gates: 20%
Attack Adj.: +1 Damage Adj.: +3 Max. Press: 280 lbs Open Doors: 12
Dex: 11 Missile Adjustment: +0 Pick Pockets: -5% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: -10% Climb Walls: +0%
Con: 16 System Shock: 95% Poison Save: +0
Hit Point Adjustment: +2 Resurrection Chance: 96%
Int: 9 Max. Spell Level: 4th Max. Spells Per Level: 6 Illusion Immunity: None
Bonus Proficiencies: 2 Chance to Learn New Spell: 35%
Wis: 13 Bonus Clerical Spells: 1, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 17 Loyalty Base: +6 Maximum Number of Henchmen: 10
Initial Reaction Adjustment: +6
Saving Throws
Paralyzation: 9 Poison: 9 Death Magic: 9 Petrification: 10 Polymorph: 10
Rod: 11 Staff: 11 Wand: 11 Breath Weapon: 11 Spell: 12
Hit Points: 41/44
Base THAC0: 16
Melee THAC0: 15
Missile THAC0: 16
Natural armor class 10
Full armor, plate mail -7
Shield, medium adj. -1
Weapon Proficiencies
Long bow
Mace, horseman's
Sword, broad
Sword, two-handed
Non-Weapon Proficiencies
Direction Sense 14
Heal 11
Reading/Writing 10
Religion 13
Swimming 18
Native Languages
Human - Regional dialect
THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor Sm-Med Large Type Size PB / S / M / L / EX
Sword, broad +2 13 1 3 2d4+5 1d6+6 S M
Dagger 15 16 1 2 1d4+3 1d3+3 P S 2 4 6
Long bow 16 2 8 P L
Long bow, flight arrow 1d6 1d6 P S 14 28 42
Class Abilities
    Circle of power - If in possession of a holy sword, it will project a 10 foot diamater sphere which repells hostile magic.
    Curative - Grants power to cure any natural disease once per week.
    Detection - By concentrating, may detect evil creatures up to 60 feet away.
    Faithful mount - May summon special steed at 4th level.
    Healing - May heal two hit points per paladin's level to anyone once per day with a touch.
    Health - Immune to all natural disease.
    Protection from evil - Radiate an aura 10 feet in diamater of Protection from Evil.
    Saving throw bonus - +2 bonus to all saves.
    Turn undead - Turn undead at two levels lower in ability.
    Major Spheres of Magic - Combat, Divination, Healing, Protection

Turning Undead
Skeleton or 1 HD: 4 Wight or 5 HD: 16 Mummy or 7 HD: - Ghost or 10 HD: -
Zombie: 7 Ghast: 19 Spectre or 8 HD: - Lich or 11+ HD: -
Ghoul or 2 HD: 10 Wraith or 6 HD: 20 Vampire or 9 HD: - Special: -
Shadow or 3-4 HD: 13
# = Roll # or greater on a 1d20 to turn 2d6 undead. D = Automatically destroys 2d6 undead.
T = Automatically turns 2d6 undead. D* = Automatically destroys 2d6+2d4 undead.

  • Items Carried
    • Backpack
      • Candle x4
      • Dry rations (1 week)
      • Flint and steel
      • Keoghtom's Ointment
      • Parchment (per sheet) x5
      • Potion of Heroism
      • Potion of Polymorph Self
      • Sack, large
      • Sack, large
      • Sealing/candle wax
      • Signet ring/personal seal
      • Torch x3
      • Wineskin
      • Winter blanket
      • Writing ink (per vial)
    • Dagger
    • Long bow
    • Quiver
      • Long bow, flight arrow x30
  • Items Readied
    • Sword, broad +2
  • Items Stored
    • Full armor, chain mail
  • Items Worn
    • Belt pouch, large
    • Full armor, plate mail
    • Shield, medium
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-135 136-174 175-213 214-252 253-280
Movement: 12 8 6 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 87.55 pounds (None Encumbrance, 12 Movement)

Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Cleric Spell Failure Rate: 0% Maximum Wizard Spells Per Level: 6
Wizard Chance to Learn New Spell: 35% Maximum Wizard Spell Level: 4th
Spells Memorized

Paladin Spells Granted
Spell Time Range Area of Effect Components


Character History
Deity: Celestian

Physical Description Lianya is a tall, lean young human woman. She has thick, shoulder-length brown hair that she keeps intricately twined. Keen, sparkling blue eyes quietly observe all that goes on around her. She is dressed in chainmail and a finely-wrought sheathed broadsword hangs at her side. A dark blue cloak is thrown back over her shoulders and the symbol of Celestian is delicately stitched across the back in fine golden thread. A holy symbol hangs around her neck.

Personality Description Lianya is a bright, intelligent young lady. She has a very keen mind and a quiet nature. Lianya is soft-spoken but firm in her resolutions. She approaches new situations with a quiet curiousity but is rather reserved until she has thought something through. She learned early in life that there are two sides to any story and she takes her time, thinking decisions through. She is friendly and kind. She has pledged to help those in need and she finds great fault with needless destruction. She will not fight a creature that has not harmed her or anyone else in any way or has not proven itself a menace.

Background Lianya was raised by her family for the priesthood. Her father, a navigator before his retirement turned toward the study of stars upon reaching old age. Her mother, always a follower of Celestian, was a philospher and known author. Both were devout Celestian-followers who instilled this into their daughter. The youngest daughter of 7 children -- and the only girl of the family -- however taught her an early appreciation for fighting skills. After all, how else does a small girl survive against 6 older boys! Lianya was devote, even in her early years and was a kind, loving child. She enjoyed playing the peace-keeper in heated situations and had a kind word for everyone she met.

Lianya followed her parents' aspirations and entered the priesthood at the age of 10. While she was an apt pupil in the physical side of her education, she was, at best, clumsy with the magical side. Much frustration ensued and Lianya felt personal failure. Her teachers could find no reason for her failure to handle the deeper-than-average magical studies other than there are some people simply not cut out for it.
Lianya agonized over her situation for many weeks. Finally, during a quiet walk in a nearby forest, the answer came to her. She had heard of holy warriors -- fighters who fight for the faith of their gods. Here was a way she could maintain her faith while doing what she was good at, fighting!
Lianya hurried back to the monastery and talked with her elders. The elders were reluctant to send her away. Few females aspired to holy warrior in their area. Lianya, however, was persistant. Finally, they agreed and Lianya was sent to a nearby city for training.

Here she thrived! Lianya proved a very skilled warrior. She learned much and quickly, for she was doing what she loved. Lianya graduated with the highest honors. Now, she has set out to find a use for her skills -- to fight in the name of Celestian.

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 01/08/2000 09:13 AM